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     * News Forums Dreamcast New Releases/Homebrew/Emulation New 3D
       Homebrew game Skunks!

New 3D Homebrew game Skunks!

   Place for discussing homebrew games, development, new releases and
   emulation.

   Moderators: VasiliyRS, deluxux
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   9 posts o Page 1 of 1

   User avatar
          Anthony817
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          Joined: Tue Jul 28, 2009 12:10 am
          Location: Fort Worth, Texas

New 3D Homebrew game Skunks!

     * Quote

   Post#1 >> Sun Jan 23, 2011 6:36 pm
   Remember Stunt Racer TeamXlink made a CDI out of? Well, the game engine
   that the game was made in has been used to make a new game, and the
   source code is released, so maybe we can have an updated version of
   Stunt Racer too!
   Anyway, here is the new game, I found it over at Dreamcast.es
   Translated from Spanish.

   And now the fun: in our requests were discussed thread of this game:
   Skunks ... Well, as proof of the ODE library, here you have for your
   Dreamcast!
   Skunks is a simple car game where we perform acrobatics in the style of
   the legendary Stunts. The most interesting is that it is fully 3D (very
   rare in homebrew, right?). To achieve this, this game is based on ...
   guess? Open Dynamics Engine.
   This version only uses SDL (and therefore, does not use any 3D
   acceleration PVR). Still, his behavior is quite spectacular. Also
   generate new circuits is easy: D
   Author: Matei Petrescu
   License: GPLv3
   Web: http://sourceforge.net/projects/skunks/
   Changes to the original version:
   - Added initial menu to choose track and car (7 circuits and 6 cars to
   choose from).
   - Added technical that autoruns every time you complete the game, to
   save RAM.
   Controls:
   D-PAD: Move through the menu / control car
   B: Reverse
   Y: Aerial Camera
   X / A: Move 3D Camera
   L: Return to the Menu / Exit game.
   Download includes the source code and binary.
   Note that there are two binary (skunks.bin and dcloader.bin). If you
   make a bootable CDI, add the two bins and used as the primary
   dcloader.bin

   Source
   http://www.dreamcast.es/news.php?readmore=429#comments
   Check out the source code for it too.

   Code: Select all
   ODE is a library of high-performance, open source to simulate rigid
   body dynamics. It is stable, mature and independent of the platform
   made in C / C + +. Has joint types and integrated mechanism of
   collisions with friction. ODE is useful for simulating vehicles,
   objects in virtual environments and virtual creatures.
    ODE and made headlines early in the Dreamcast homebrew. In 2003, L @
   Cible ported an early version of this library (0.03 I think), and used
   it in an impressive technical demo (which you can try here:
   http://dcstuntracer.sourceforge.net/)
    What you have here is the latest version of the library ready to be
   compiled and used in KOS environment (ie, Dreamcast). In a moment the
   news comes fun: D
   Source
   http://www.dreamcast.es/news.php?readmore=428#comments
   Image
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   User avatar
          dark
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          Joined: Sun Nov 20, 2011 2:44 pm

Re: New 3D Homebrew game Skunks!

     * Quote

   Post#2 >> Mon Feb 20, 2012 4:15 pm
   Lately I've been really interested in checking this homebrew game out.
   But I don't understand how to make a cdi out of the binaries included
   with it (there is no 1st_read.bin? and renaming either of the binaries
   doesn't work either).
   Does anyone have a cdi they could share?
   Top
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          VasiliyRS
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          Posts: 1076
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   VasiliyRS
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          Joined: Mon Jun 23, 2008 7:37 am
          Dreamcast Games you play Online: Quake 3 Areana
          Phantasy Star Online v2
          Location: Nordic

Re: New 3D Homebrew game Skunks!

     * Quote

   Post#3 >> Mon Feb 20, 2012 4:39 pm

   Lately I've been really interested in checking this homebrew game out.
   But I don't understand how to make a cdi out of the binaries included
   with it (there is no 1st_read.bin? and renaming either of the binaries
   doesn't work either).

   Download includes the source code and binary.
   Note that there are two binary (skunks.bin and dcloader.bin). If you
   make a bootable CDI, add the two bins and used as the primary
   dcloader.bin

   Buy new independent Dreamcast games:
   https://www.play-asia.com/games/retro_g ... 1gz#fc=o:6
   https://www.goatstore.com/Products/Sega ... elopments/
   https://www.dragonbox.de/en/132-games#/system-dreamcast
   http://orionsoft.free.fr/retroshop/dc.htm
   Top
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   User avatar
          dark
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          Posts: 1974

   dark
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          Joined: Sun Nov 20, 2011 2:44 pm

Re: New 3D Homebrew game Skunks!

     * Quote

   Post#4 >> Mon Feb 20, 2012 5:30 pm
   Let me try again:

   If you make a bootable CDI, add the two bins and used as the primary
   dcloader.bin

   I am unable to make a bootable CDI of this. These instructions do not
   help me.
   Top
     __________________________________________________________________

   User avatar
          Indiket
          Developer
          Posts: 67

   Indiket
          Profile
          Joined: Sun Oct 11, 2009 10:44 am
          Location: In Dreamarena :)

Re: New 3D Homebrew game Skunks!

     * Quote

   Post#5 >> Tue Feb 21, 2012 5:14 pm
   1. Put the 2 binaries inside a folder.
   2. Open Bootdreams, and set this folder to create the CDI.
   3. Bootdreams will ask you to select the binary file. Select
   dcloader.bin
   4. Create the IP.BIN? Yes
   5. Rock&Roll!!! :D
   About why there are 2 binaries, let me explain that. There are RAM
   issues with this port: when you try to reload new tracks and cars, RAM
   increases until goes for more than 16MB. So, one little trick is to
   reload the entire binary every time you want to change track. Imagine
   like you close, and open again an application: it's the same concept.
   But to do that, you can't do it with one simple binary: you need a
   "loader" bin that reloads the other binary. I did some tests, and it
   worked well for 10-15 reloads so far.
   Another question is if that method is OK, or maybe some guy should
   invest trying to optimize code... In any case, this dirty trick works
   :-P
   Top
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   User avatar
          dark
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          Joined: Sun Nov 20, 2011 2:44 pm

Re: New 3D Homebrew game Skunks!

     * Quote

   Post#6 >> Tue Feb 21, 2012 5:32 pm
   Thanks. I was using data2CDI before, but I'll give bootdreams a try.
   Top
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   User avatar
          dark
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   dark
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          Joined: Sun Nov 20, 2011 2:44 pm

Re: New 3D Homebrew game Skunks!

     * Quote

   Post#7 >> Tue Feb 21, 2012 5:59 pm
   It's crashing. When I selected dcloader.bin bootdreams asked if I
   wanted to scramble it - I clicked yes. What is a scrambled or
   nonscrambled binary?
   Top
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   User avatar
          dark
          Shark Patrol
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   dark
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          Joined: Sun Nov 20, 2011 2:44 pm

Re: New 3D Homebrew game Skunks!

     * Quote

   Post#8 >> Wed Feb 22, 2012 11:22 am
   I got it to work. Yay!
   Top
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   User avatar
          Anthony817
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   Anthony817
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          Joined: Tue Jul 28, 2009 12:10 am
          Location: Fort Worth, Texas

Re: New 3D Homebrew game Skunks!

     * Quote

   Post#9 >> Wed Feb 22, 2012 10:15 pm
   Good to hear that. And you learned how to make a bootable cdi too!
   Double win! :)
   Image
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